The main screen combines a central 3D viewport, a menu bar, a general toolbar, a mode-specific toolbar and dockable utility windows.
| Button | Purpose |
New / Open / Save | Create a project, open .lnd/.txt, or save all modified project components. |
Undo / Redo | Move through the edit history. The menu and tooltips include the current edit description. |
Copy / Cut / Paste / Delete | Operate on the current cell or object selection. Pasted terrain is positioned interactively; pasted objects are centered around the current camera pivot. |
Grid | Cycles grid display: none, sea only, everywhere. |
Cell attributes | Cycles cell overlays: off, properties, sounds. |
Objects | Cycles object visibility: off, all, built, planned. |
Virtual objects | Shows/hides helper or virtual object representations. |
Links | Shows/hides object relationship links. |
Compass | Shows/hides the 3D compass. |
Pointer | Select and drag objects directly in the viewport. |
Selection | Polygon selection for landscape cells or objects, depending on the current edit mode. |
Orbit / Pan | Camera navigation tools. |
Measure / Pick coordinate | Measure distance between points or read/pick a world coordinate. |
Screenshot | Renders the 3D view to an image and asks where to save it. |
The status bar shows context messages, cursor XYZ coordinates, used/max landscape blocks and Java heap usage. Dockable windows include Block Inspector, Object Attributes, Catalog, LHX Tree, LHX Script, Camera Info, Edit History and Console.