The Ocean and Lake tools use specialized sculpt brushes that create valid water/coast transitions while shaping terrain depth.
Ocean options: brush proportions, depth, smoothness and coastline country. Full resolutionLake options use a similar brush panel for shaping lake water and its coastline. Full resolution
Controls
Both tools expose brush shape, angle, size, W/H proportions, depth, smoothness and coastline country. The coastline country can be selected from the country picker, picked from an existing map cell or cleared.
Ocean versus lake
Ocean marks deep water/coast cells and assigns ocean-related sounds automatically (for example Ocean, Splash and Coast according to depth/proximity).
Lake uses lake semantics: deep cells receive Lake ambience and shallow/coast cells receive Slow Waves.
The brush also maintains cell water/coast flags and adapts neighboring elevations to create the required transition levels.