BWLandEditorGUI

Environment sounds

Environment Sound Paint writes the ambient sound enum stored in landscape cells. Activating it temporarily switches the cell-attribute overlay to sound visualization.

Sound Paint options and the temporary sound overlay, which colours terrain cells by their ambient sound.
Sound Paint options and the temporary sound overlay, which colours terrain cells by their ambient sound. Full resolution

Brush and filters

The brush supports Circle/Triangle shape, size, proportions and rotation. Choose the target sound, then restrict painting by:

Sound icons included with the UI

Ocean Coast Lake River Slow waves Fast waves Splash Wind Birds Forest Jungle Desert.

The exact list displayed by the application comes from the LND cell sound enumeration available at runtime.